KINGDOM WARS SHOPPING LIST
"For all your conquering needs!"

Warrior Classes

~500: 500 Soldiers- Skill levels start at 1, upgrade .5 per battle
(Only available during war when basic weapon packages are in inventory)
~700: 50 Knights- Skill levels start at 3, upgrade .5 per battle
(Only available during war when horses and lances are in inventory)
~500: 100 Archers- Skill levels start at 3, upgrade .5 per battle
(Only available when bows and arrows are in inventory)
~200: 100 Catapult Operators- Skill levels start at 3, upgrade .5 per battle
(Only available when catapults are in inventory)
~200: 100 Ram Operators- Skill levels start at 3, upgrade .5 per battle
(Only available when battering rams are in inventory)
~600: 100 Crossbowmen- Skill levels start at 5, upgrade .5 per battle
(Only available when crossbows and crossbow arrows are in inventory)
~2000: 5 Wizards- Skill levels start at 5, upgrade .5 per battle
(Only available when scrolls are in inventory. Wizards heal wounded troops post-battle)
~2000: 5 Inventors- Skill levels start at 5, upgrade .5 per invention
(Inventors must be paid according to their skill level per invention. Example: Lvl.5 Inventors pay ~500, Lvl.8 pay ~800. Inventors don't always succeed in inventing a useable weapon)

Class Upgrades

~1000: Turn 500 Soldiers into Warriors (Skill levels advance to 5)
(Basic Weapon Packages must be upgraded to Advanced Weapon Packages prior to soldier upgrade)
~1400: Turn 50 Knights into Lords (Skill levels advance to 7)
(Horses and lances must be upgraded to 'Ultimate' ones prior to knight upgrade)
~1000: Turn 100 Archers into Flaming Archers (Skill levels advance to 7, ALL arrows become flamable)
(Bows must be upgraded to Distance Bows prior to archer upgrade)
~1200: Turn 100 Crossbowmen into Sharp-Shooters (Skill levels advance to 8, arrows cover more distance and crossbowmen have a primitive 'scope' system on the crossbow)
(Primitive Scopes must be bought, and the crossbows must be upgraded to Distance Crossbows prior to crossbowmen upgrade)
~4000: Turn 5 Wizards into Warlocks (Skill levels advance to 8, Warlocks can no-longer heal troops...but deal heavy damage to enemy troops)
(Cauldron must be bought prior to wizard upgrade)

Weapons/Basic Items

~800: 250 Dragon Steaks (Feeds 500 Soldiers, temporarily ups skill level 1 point during one battle)

~300: 5 Basic Weapons Packages
~500: 50 Horses
~300: 50 Lances
~400: 100 Bows
~100: 150 Arrows
~700: 10 Catapults
~600: 10 Battering Rams
~600: 150 Crossbows
~200: 300 Crossbow Arrows
~300: 5 Scrolls
~1500: 10 Boats (Carry up to 500 men each)

Weapon Upgrades

~600: 10 Advanced Weapons Packages
~1000: 100 'Ultimate' Horses
~600: 100 'Ultimate' Lances
~800: 200 Distance Bows
~1000: 200 Primitive Scopes
~1200: 300 Distance Crossbows
~2000: 5 Cauldrons
~3000: Warships (Carry up to 1000 men each)

Godly Upgrades

~5,000: The Lottery- Steal half of whatever kingdom's money you choose. Be careful--you might wind up losing more then you gain!
~10,000: Berserker Mode- Entire army skill level maxed out for 1 battle
~20,000: God's Wrath- Up to half of enemy numbers wiped out at any time
~50,000: Fall of Man- 2-out-of-6 chance of completely destroying enemy kingdom