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Alexandria Malone

renner

League Member
Joined
Mar 4, 2004
Messages
178
Points
0
Age
40
Location
Oakland, TN, USA
Website
www.fetchquest.com
Might as well add her if I'm going to randomly RP with her.

--

MEMBER INFORMATION:
Name: Mike Renner
Email Address: maikerenna@gmail.com
AIM/Yahoo Messenger: maikerenna (on privacy)
Preferred Method of Handling: Hybrid (I do RPing and angling)
Best Way to Contact you: E-mail/PM, followed by IM if you actually frickin' see me.


--- ALEXANDRIA MALONE
Full Name: Juliet Alexandria Malone
Age: 20 (born May 9)
Height: 5'5"
Weight: 120 lbs.
Hometown: Phoenix, Arizona
Trainer(s): Daniel Phillips
Wrestling Style: High flying with mimicked martial arts.
Alignment: Face
Handedness: Left

Entrance Music: "Mountain Song" by Jane's Addiction

Primary Finishers:
- Sunspot (Superkick)
- Emerald Avalanche (Sliced Bread #2)
- Sunlight Press (High elevation shooting star press)

Nicknames: "Princess" (more of a pet name the Codemaster gave her than an actual nickname)

Hair Color: Black
Eye Color: Green

Bio & Personality:
Alexandria Malone is Steve Knox's girlfriend and she is also a professional wrestler. Unusually for a female wrestler who commonly competes against men, Alexandria is fashionable, flighty, and ridiculously girly. Her airheaded nature belies an intelligent and observant girl. Although she loves to tease and pick on Steve, she really loves him and tends to be jealous with another woman (particularly Marisa, his bodyguard) gets involved with him. She is usually the only one who becomes involved in Steve's in-ring affairs, being not only his girlfriend but also a wrestler.

Alexandria is the little sister of the wrestling legend, Joey Malone, and she is struggling to break out of his shadow. Being Steve Knox's girlfriend does NOT help her cause.


Style:
Alexandria is a high flyer with slight martial arts ability.

Her small size and her relative inexperience both cause her to rely on her ability to fly, be agile, and strike with hard kicks to win matches. She recognizes many of her own weaknesses and utilizes certain advantages she has to overcome them, which is surprising for a rookie.

Her style is dependent on her aerial ability and her agility. She is extremely agile and can execute wild things such as standing moonsault sentons and standing corkscrew shooting star presses. Her agility is such that she can be extremely graceful doing her flips and cartwheels, and can get high altitude on basic splashes, moonsaults, and front flips. Alexandria is also very flexible, which is both an advantage in her creativity to escape submissions and a liability because she can get caught in some particularly nasty submissions.

In truth, her "martial arts" are nothing more than a bunch of fancy kicks she picked up from watching her co-trainer, Inoue Doi, wrestle. She throws them quite stiffly, enough so that she can stun other cruiserweights, but given her size, Alexandria would need to put her entire body weight into a kick to stun a much larger man. She likes to throw kicks into the left leg of an opponent to stun them, and in fact, a setup to the Sunspot is to repeatedly kick the leg until they're on the knee and then run into the ropes for the kick.

Perhaps the most bizarre trait of Alexandria's is her nearly inhuman stamina, something that happens to run in the Malone family. She can withstand crazy amounts of punishment and actually last far longer in a match than a rookie like her should be able to. Although she physically should belong in matches with other women, her ability to hang with men is brought about by her ability to survive and strike back accordingly. She is never a heel because of this quality, she builds up crazy crowd sympathy by enduring punishment.

Obviously, Alexandria's biggest weakness is size. She is always the smallest person in the match, so she is easily thrown around a lot and many of the bumps she ends up taking can best be described as "ragdoll physics". She is also inexperienced, a bit reckless, and often takes one chance too many. She is also not a submissionist, frequently relying on her high flying to carry her through matches. Because of this, she can be seen as easy to predict, although the way she flies in her matches can be anything but predictable.

--- MOVESET
Alexandria believes strongly in beating an opponent as soon as possible, so her matches typically involve her taking constant risks and occasionally beating an opponent senseless with a series of strikes. Her moveset is basically one that can be organized by types of moves rather than when she would do them, because if she could, she would hit an opponent with the Emerald Avalanche as soon as humanly possible. She has particular combinations of moves she likes to do.

Any move on its own specific line is a signature move.

- Strikes
Forearm smashes, spinning back fist, kicks to the thigh, kicks to the ribs, kicks to the head, step-up enzuigiri, gamengiri, dropkick, dropsault, yakuza kick, shining wizard, shining yakuza kick, running double knee strike, missile dropkick, top rope yakuza kick, leg lariat, springboard leg lariat, top rope leg lariat, koppou kick, backflip kick

Strike Combo (Right kick to the leg, left kick to the ribs, right kick to the ribs, spinning back fist, run into the ropes, Shining Yakuza Kick... may sometimes substitute the Shining Yakuza with the Sunspot if it's late into the match)

Springboard Dropkick


- Non-Aerial Techniques

DDT, jawbreaker, Russian legsweep, reverse STO, swinging neckbreaker, monkey flip, hurricanrana, chop block, bulldog, schoolboy, rollup, victory roll, flying double leg rollup (ie: Owen Hart), running DDT, spinning headscissors takedown, spinning headscissors into DDT, running Samurai Driver (flip up DDT), tornado DDT, springboard DDT


- Standing Aerial Techniques
Leg drop, standing moonsault, standing somersault legdrop, standing somersault elbow drop, standing senton, standing somersault senton, standing 450 splash, standing shooting star press

Standing Aerial Combo (Double stomp, then standing moonsault, then standing shooting star press)


- Springboard Aerial Techniques
Springboard senton, Lionsault, triple jump moonsault (using a chair, a partner, or springboarding between the second and top ropes), Asai corkscrew moonsault,


- Top Rope Aerial Techniques
Top rope splash, top rope moonsault splash, guillotine legdrop, diving elbow drop, 450 splash, 630 senton, Sky Twister Press, Phoenix Splash, Phoenix Splash into a senton, Spiral Tap, double stomp, moonsault double stomp, shooting star legdrop, shooting star elbow drop, shooting star double stomp, split-legged moonsault, split-legged corkscrew moonsault

Swandive headbutt

- Dives
Pescado, corkscrew pescado, slingshot Asai moonsault, slingshot senton body block, cartwheeling plancha, Fosbury Flip, suicide dive, tope con hilo (somersault suicide dive), over-the-top-rope suicide dive (no hands), springboard body block, springboard somersault body block, springboard shooting star plancha, Tiger Feint (619), top rope twisting cross body block, top rope shooting star plancha


--- FINISHERS & SIGNATURES
Of these moves, only the ones in all capital letters should be expected to end matches.

Sunlight Slingshot (Asai Phoenix Splash)
Alexandria springboards into the second rope and rebounds back with a corkscrew 450 splash. Think the Lionsault on steroids.

Sun Shower (Standing corkscrew shooting star press)
A flashy, showy move. Won't get the pin, but it'll look really cool.

Sunstroke (Reverse hurricanrana)
A brutal move that sees Alexandria basically dump an opponent onto their head. Can be done off the top rope, in which case, it's just called the Super Sunstroke. It could get the pin if it needs to, but Alex mostly uses it to set up the Sunspot or the Sunlight Press.

SUNSPOT (Superkick)
Alexandria has a particularly potent superkick despite her size, and while she can't always hit an opponent in the face, she can bring them to their knees and then hit them with it if she needs to. It might not always get the pin, but it WILL knock an opponent down just from the sheet force alone.

EMERALD AVALANCHE (Shiranui / Sliced Bread #2)
This is Alexandria's favorite finisher, she'll usually look to put an opponent away with this. Much like the move's inventor (Naomichi Marufuji), she may look to set this up with a superkick (or in Alex's case, the Sunspot) and then catch the opponent with it in a devastating one-two punch. But she also would be fond of just catching this move out of nowhere.

SUNLIGHT PRESS (High elevation shooting star press)
The difference between the Sunlight Press and most of Alex's other aerial moves (particularly of those that require a shooting star) that are similar to this is sheer impact. Alex gets an amazingly high elevation off of her shooting star press, enough so that it's almost akin to what the Five Star Frog Splash would be in shooting star form. So, the impact is actually large enough to hurt Alex herself at times. This is Alex's best finisher, but as she tends to hurt herself when she does it, she likes it the least.


--- DEATH FINISHER
SUNBURST CATACLYSM (Moonsault mushroom stomp)
This is Alexandria's most potent finisher, a move that will ensure a knockout shot.

The move generally goes like this: The opponent is doubled over (or, more commonly, on their hands and knees), and Alexandria climbs to a standing position on their back, facing the opposite direction of her opponent's head. Alex then executes a standing moonsault, keeping her feet together before landing feet-first into the back of the opponent's head or their shoulder blades. The resulting action drives their head into the canvas.

It is dangerous for the opponent to take and for Alexandria to execute, so it's saved for special occasions.
 
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